ARTS & CRAFTS
For judging, 4-H Arts and Crafts will be broken down into 3 levels: Beginner-grades 3, 4 and 5; Intermediate-grades 6, 7 and 8; and Advanced-grades 9, 10, 11 and 12. Honor group exhibitors of each level will be considered for State Fair entry. Crafts will be judged at the Fairgrounds.
1. Any member may enroll in the Arts & Crafts project.
2. The objectives of this project are to be creative and skillful. A wide variety of things may be done in the Arts & Crafts project, however, all articles made should be useful (beautiful and practical) as possible. For safety purposes, any craft that resembles a sword, knife, or look-a-like weapon will be judged, but will not be displayed.
3. Completed record sheets are due into the Extension Office on July 1, 2014, 4:00 PM. No records, or late/incomplete record sheets will result in an exhibit being considered for EXHIBITION ONLY—NO PLACING. A separate record sheet must be turned in for each category.
4. The project must be completed in time for exhibit at the county Arts & Crafts judging at the County Fair.
5. Members will be allowed to exhibit a maximum of three (3) arts & crafts projects, one (1) from each category: Basic, Fine Arts, Needlecraft.
6. The exhibit will be entered in one of the main categories listed.
7. Attach a “4-H Craft Information Card”: Each exhibit shall have an information card with exhibitor's name, grade, name of article, was exhibit from a purchased kit or an original design and a description of how the project was constructed/crafted.
STATE FAIR exhibits will be: Fine Arts -two entries per county. Basic or Miscellaneous Crafts -Six entries per county. Model Craft -two entries per county. Needlecraft -two entries per county.
BASIC & MISCELLANEOUS CRAFTS Exhibit one or a set of articles from the suggested crafts listed below, or from a craft of your choice, which best represents what you have learned, and complete craft record sheet.
CANDLE MAKING Things to learn: (1) uniformity in color; (2) absence of air bubbles; (3) smoothness of surface: (4) finishing of seams; (5) finishing of bottom where wick is inserted; (6) balance and creativity. Candles are to be removed from their molds.
CERAMICS To learn (1) to manipulate clay; (2) to join pieces; (3) how to apply simple glaze; (4) purpose and procedure for firing. Ceramic molds should not be displayed.
LATCH HOOK To learn how to follow direction on kits, hook canvas correctly and finish ends of canvas. Learn to be creative and original with designs. Learn to coordinate colors.
LEATHERCRAFT To learn (1) how to work with leather and leather tools; (2) to stamp designs; (3) lacing, (4) carving; (5) dyeing of leather.
MACRAME' Things to learn: (I) various kinds of yarns and cords; (2) various uses and techniques of different knots; (3) combinations of textures, colors and ornaments.
METAL CRAFT Learn about various gauges, grain and finishes of metal you select. (2) Select a suitable design, related to shape, size, and use of article. (3) Learn and use safe practices in handling metal tools and materials. (4) Learn and practice shaping or finishing of metal article.
PLASTER CRAFT Things to learn: (1) selection of plaster craft; (2) how to clean and smooth seams, rough edges and bumps; (3) basic and advanced painting skills; (4) different finishing techniques.
POTTERY (Hand Formed) Things to learn: (1) manipulation of clay; (2) join pieces; (3) application of glazes; (4) purpose and procedure for firing.
REED CRAFT To learn to select and use basic reed materials and to learn to make a good design through shape and proportions. To learn to weave an entire article. To learn advanced weaves using other than reed materials and introduce the use of color.
TUBE PAINTING Things to learn: (1) different kinds of paints; (2) proper way to hold the tube; (3) proper finishing techniques; (4) shading techniques; (5) creating your own designs.
WOODCRAFT To learn preparation, selection and application of finishes to hardwoods and softwoods. To learn how to apply design with paint, water colors, chip carving, colored pencils, or wood burning.
Any other MISCELLANEOUS CRAFT not covered in the above crafts, needle craft or fine arts. Examples: Paper Mache, Stone Polishing, Enameling, Wire or Cord Sculpture, Collage, Beads (made into jewelry), String or Wire Art, Shrink Art, Cloth Flowers, miniatures, etc.
(Painting & Drawing) Choose one of the following mediums: oil, water color, charcoal, ink, finger paint or pencil.
1. Select or prepare background material (canvas, canvas board or paper) suitable for the painting or drawing medium chosen.
2. Select a subject appropriate for the background, your interest and experience. A beginner will want to start by selecting a simple subject, such as shapes only.
3. Prepare a simple plan of what you will do, considering space and color relationship.
4. Experiment with equipment and techniques for using the medium selected.
5. Try several pictures.
6. Experiment with matting and framing the finished pictures. Consider color, texture, depth, and weight.
7. Exhibit one picture or set, framed and ready for hanging.
8. No “paint by number” allowed.
Includes all types of needle work such as crocheting, knitting, embroidery, needlepoint, etc. (No machine knitting, machine quilting, latch hook or plastic canvas).
CROCHET Things to learn: (1) Abbreviations, symbols, and terms used in crochet; (2) various stitches; (3) work to gauge; (4) care for crochet garment; (5) select correct pattern and yarn for it; (6) finish seams and yarn ends; (7) block a garment; (8) use of combi-nation stitches.
EMBROIDERY (OR CREWELL) Things to learn: (1) Select proper equipment and care for it; (2) Learn how to do the following stitches: running, straight, lazy daisy, french, cross, back, outline, chain, satin, button hole, closed, etc.; (3) Launder embroidery work properly; (4) Learn filling stitches: seed, star, trellis, cross, fagot; (5) Learn edge stitches: knotted blanket and crossed blanket; (6) Learn border stitches: herringbone, chevron, shadow embroi-dery; (7) Develop skills in blocking, mounting and caring for your articles.
KNITTING Things to learn: (1) Wind yarn carefully to avoid stretching; (2) Learning how to in-crease and decrease stitches; (3) Learn various stitches; knit, purl, seed, cable; (4) Learn to bind off; (5) Select a pattern and proper yarn for it; (6) Sew seams and finish yarn ends; (7) Follow a chart using 2 or more colors from balls of yarn; (8) Work with circular needles or double pointed needles; (9) Develop skills in blocking, mounting and caring for your articles.
NEEDLEPOINT Things to learn: (1) Learn to start and finish correctly; (2) Learn various stitches: half cross, continental basket, bargello, cashmere, flat, brick diagonal, diagonal paresian, tent, quick- point, mosaic, star, knotted, etc.; (3) Learn to follow directions from kit; (4) Learn to develop your own design on canvas.
HAND QUILTING: Any article that has three layers sandwiched as one, except for novelty quilts such as yo-yo and cathedral window. This means a top that is either pieced, embroidered, appliqued, or solid laid on top of a backing material with a batting laid between them and then sewn together by hand or knotted with yarn.
TATTING: Any lace made with tattle shuttle.
HAND WEAVING: Weaving done on a loom or off loom weaving, i.e. purses, belts, pillows, wall hangings, table mats, etc.
PUNCH NEEDLEWORK: Any article using a punch needle, i.e. pillows, pictures, wall hangings, table hot pads, etc.
This project is designed to give members an opportunity to be crea-tive and organize a new design, to learn about various mechanics and learn the various parts of a model. Also, a member is familiarized with the techniques of as-sembly, construction and painting. Members will be allowed to exhibit a maximum of five (5) Model Crafts, one from each category: Aircraft, Miscellaneous, Railroad, Road Vehicles and Watercraft. REQUIREMENTS: During the year the member may build various models prior to the exhibit requirement. NO SNAP-TITE OR LEGO KITS ALLOWED. NO DIE CAST OR METAL MODELS ALLOWED.
Members may build any Aircraft kit. Total cost is unlimited, but it is recommended that first year members cost not exceed $15, and second year members' costs not exceed $20. Members may do any painting or detailing of the model that they desire. EXHIBIT: Completed Aircraft Model.
Members may build any Model kit that does not fit into any of the other Model categories. This is to be a small scale replica. EXHIBIT: Completed Small Scale Replica Model.
Members may build any Railroad kit. Suggestions for beginning members; car, locomotive, or building kit construction. Kit directions are to be followed for a kit of any model railroad type. Any scale may be used. Suggestions for more advanced members; car, locomotive or building cross knitting (kitbashing). One kit structural redesign, two or more kits combined for a "new" model. Some kit should be the basic starting point. EXHIBIT: Completed Railroad Model. No Dioramas allowed.
Members may build any Road Vehicle kit (includes cars, trucks, cycles, and/or farm equipment). Total cost is unlimited, but it is recommended that first year mem-bers build a 1/25th scale model, cost not to exceed $15, and second year members build a 1/24th or 1/25th scale model, cost not to exceed $20. Members may do any painting or detailing of the model that they desire. More advanced members may select any model kit of any material (wood, metal, etc.) they choose. This can be your own design. There will be two categories which are (1) kit, (2) original. EXHIBIT: Completed Road Vehicle Model.
Members may build any Watercraft kit. Total cost is unlimited, but it is recom-mended that first year members' cost not exceed $15, and second year members' cost not exceed $20. Members may do any painting or detailing of the model that they desire. EXHIBIT: Completed Watercraft Model.