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4-H Sewing Project

Level A (Grade 3)

Skills to Learn and Include in Exhibit

Include at least 2 skills in the exhibit:

Insert elastic or drawstring                    Sew and trim a crotch curve

Machine topstitch hems                         Use a simple seam finish

Stitch in the ditch

Exhibit

Wearable: Elastic waist shorts, pants OR skirt with fold over casing; no pockets or similar sewn clothing article made to be worn by the 4-H member or another person. Attach Sewing Skills Card (4-H 925c-W) to the exhibit.

Non-wearable: Simple pillow sham with lapped back opening and purchased pillow form (following instructions provided in manual) OR simple totebag with handles or drawstring or similar sewn article. Attach Sewing Skills Card (4-H 925c-W) to the exhibit.

 

Level A (Grade 4

Skills to Learn and Include in Exhibit

Seam finishes are recommended on all exposed seams.

Include at least 2 skills in the exhibit:

Use interfacing                                     Staystitch and understitch

Apply a facing or binding                      Stitch curved seams

Trim and grade seams                           Work with fiberfill

Machine topstitch hems

 

Exhibit

Wearable: Shorts, pants OR skirt with partial or full sewn-on waistband or waistline facing, or partial elastic waistband (not a full elastic waistband) OR simple shirt or top OR BBQ apron or similar sewn clothing article made to be worn by the 4-H member or another person. Attach Sewing Skills Card (4-H 925c-W) to the exhibit.

Non-wearable: Shaped pillow with curved seams, stuffed and sewn closed OR hanging pocket organizer OR bound edge placemats (set of 4) or similar sewn article. Attach Sewing Skills Card (4-H 925c-W) to the exhibit.

 

Level B (Grade 5)

Skills to Learn and Include in Exhibit

Seam finishes are recommended on all exposed seams (except knits). Interfacing, understitching and trimming should be used when appropriate.

Choose at least 3 of these additional skills for each sewn exhibit.

match fabric design                               gather fabric

insert zipper                                         use a drawstring

hand-stitch a hem                                  sew a simple sleeve

apply purchased trim or ribbons             sew patch or inseam pockets

use a simple lining                                do a machine blind hem

apply machine topstitching                    do a machine topstitched hem

sew with knit                                        insert elastic

apply facings                                        sew buttons

apply binding                                       use batting

 

Exhibit

Wearable: Simple shirt with sleeves OR sundress OR jumper OR simple 2 piece pajamas or similar sewn clothing article made to be worn by the 4-H member or another person.  A similar article is permissible provided the skillset is the same as the listed articles. Attach Sewing Skills Card (4-H 926C-W) to the exhibit.

Non-wearable: Pillow lap quilt (quillow) OR structured duffel bag, tote bag or backpack, OR sewn hat or similar sewn article. Attach Sewing Skills Card (4-H 926C-W) to the exhibit.

 

Level B (Grade 6)

Skills to Learn and Include in Exhibit

Seam finishes are recommended on all exposed seams (except knits). Interfacing, understitching and trimming should be used when appropriate.

Choose at least 4 of these additional skills for each sewn exhibit.

make darts                                            set in sleeves

insert a lapped zipper                            hand-stitch a hem

make buttonholes                                  sew tucks or pleats

sew ruffles                                           hand sew buttons

apply trim                                             sew a simple lining

sew patch pockets                                 apply bindings

do a machine topstitched hem                sew facings

apply ribbings                                       sew a simple collar

do a machine blind hem                        sew with knit

match fabric design                               use fiberfill

apply machine appliqué                         insert piping

apply machine topstitching                    construct with a serger

sew inseam pockets

 

Exhibit

Wearable: Two (2) garments that can be worn together made to be worn by the 4-H member or another person. Attach Sewing Skills Card (4-H 926D-W) to the exhibit.

Non-wearable: Pillow sham with button or zipper closing, appliqued design, piping or ruffle. Make your own pillow form OR totebag with zipper or duffel bag with zipper, pockets and lining OR doll or pet clothes or similar sewn article OR construction techniques sample notebook (following instructions provided in the manual).

Attach Sewing Skills Card (4-H 926D-W) to the exhibit.

 

Level C (Grade 7)

Skills to Learn and Include in Exhibit

 

Seam finishes are recommended on all exposed seams (except knits). Interfacing, understitching, and trimming should be used when appropriate.

 

Choose at least 5 of these additional skills for each sewn exhibit:

make darts                                            set in sleeves

sew facing                                            apply ribbing

apply a collar                                        sew on buttons

use doll joints                                       apply inseam pockets

apply front hip pockets                          match fabric design

apply trims                                           apply machine or hand appliqué

apply machine topstitching                    insert a lapped zipper

insert an invisible zipper                       insert a separating zipper

insert a fly front zipper                          do machine quilting

do a hand-stitched hem                         do a machine topstitched hem

do a machine blind hem                        attach cuffs

apply binding                                       sew lining

apply ruffles                                         insert piping

make buttonholes                                  use fiberfill

apply patch pockets                              use a twin needle

apply tucks/pleats                                 construct with a serger

apply machine embroidery

 

Exhibit

Wearable: School, casual or sports outfit made to be worn by the 4-H member or another persons. Can be one or more pieces. Attach Sewing Skills Card (4-H 927C-W) to the exhibit.

Non-wearable: Dressed, jointed (with sockets) stuffed animal OR sewn item for holiday or special occasion or similar sewn article OR construction techniques sample notebook (following instructions provided in manual). Attach Sewing Skills Card (4-H 927C-W) to the exhibit.

 

Level C (Grades 8 and 9)

Skills to Learn and Include in Exhibit

 

Seam finishes are recommended on all exposed seams (except knits and non-raveling specialty fabrics).Interfacing, understitching and trimming should be used when appropriate.

 

In addition, choose at least 6 of these skills for each sewn exhibit:

make darts                                            make tucks

add lining                                             add facings

add plackets                                         add lapels

make sleeves                                        add gathers

apply trim                                             apply ribbing

add a drawstring                                   use shaped seams

use fiberfill                                           add a waistband

add patch pockets                                 add front hip pockets

match fabric design                               make shoulder pads

attach cuffs                                           make pleats

insert elastic                                         add boning

apply a collar                                        insert piping

make a neckband                                  add vents

sew buttons                                          add underlining

add ruffles                                            sew with knit

make button loops                                 do hand beading

add inseam pockets                               add welt pockets

use twin needle                                     create bound edges

do machine or hand quilting                  apply machine or hand applique

apply machine topstitching                    insert an invisible zipper

insert a separating zipper                       insert a fly front zipper

insert a lapped zipper                            insert a hand picked zipper

do a machine topstitched hem                do a machine blind hem

do a hand-stitched hem                         make self-covered buttons

use speciality threads                            make self-enclosed seams

sew with difficult fabric                        make machine buttonholes

make bound buttonholes                        apply machine embroidery

 

Exhibit

Wearable: See advanced sewing wearable exhibit options below. Attach Sewing Skills Card (4-H 928C-W) to the exhibit.

Non-wearable: Sewn items for your home OR construction techniques sample notebook OR sewing machine survey. (Following instructions provided in manual). Attach Sewing Skills Card (4-H 928C-W) to the exhibit.

 

Level D (Grades 10, 11, and 12)

Skills to Learn and Include in Exhibit

 

Seam finishes are recommended on all exposed seams (except knits and non-raveling specialty fabrics). Interfacing, understitching and trimming should be used when appropriate. In addition, choose at least 6 of these skills for each sewn exhibit:

make darts                                            make tucks

add lining                                             add facings

add plackets                                         add lapels

make sleeves                                        add gathers

apply trim                                             apply ribbing

add a drawstring                                   attach cuffs

make pleats                                          insert elastic

add boning                                           apply a collar

insert piping                                         make a neckband

add vents                                              sew buttons

add underlining                                     add ruffles

do machine or hand quilting                  apply machine or hand appliqué

apply machine topstitching                    insert an invisible zipper

insert a separating zipper                       insert a fly front zipper

insert a lapped zipper                            insert a hand picked zipper

do a machine topstitched hem                do a machine blind hem

do a hand-stitched hem                         use shaped seams

use fiberfill and/or batting                     add a waistband

add patch pockets                                 add front hip pockets

match fabric design                               make shoulder pads

apply machine embroidery                    coordination of fabric for quilted item

sew with knit                                        make button loops

do hand beading                                   add inseam pockets

add welt pockets                                   use twin needle

create bound edges                               hand/machine beading

make a reversable item                          make self-covered buttons

use specialty threads                             make self-enclosed seams

sew with difficult fabric                        construct with a serger

make machine buttonholes                    make bound buttonholes

piece quilted item                                 other skills not listed above

 

Exhibit

Wearable: See advanced sewing wearable exhibit options below. Attach Sewing Skills Card (4-H 928C-W) to the exhibit.

Non-wearable: Sewn items for your home OR construction techniques sample notebook OR sewing machine survey. (Following instructions provided in manual). Attach Sewing Skills Card (4-H 928C-W) to the exhibit.

 

Advanced Sewing Wearable Exhibits (Levels C & D)

Exhibit

Advanced Sewing Wearable Exhibit Options (Fashion Revue Categories) Levels C & D

 

All senior sewing wearable exhibits (Grades 8-12) are to be made so it can be worn by the exhibitor or another person. All senior sewing (Grades 8-12) outfits exhibited in Fashion Revue must be made and worn by the exhibitor.

DEFINITION OF AN OUTFIT: An outfit is a garment or garments that when put together make a complete look - such as one or two piece dress, or one or two piece pant suit, or a three piece combination, such as pants, vest, and blouse or shirt.

***Informal or Casual Wear: A complete outfit of 1 or 2 pieces suitable for school, weekend, or casual, informal activities.

***Dress Up: This is suitable for special, church, or social occasions that are not considered to be formal. It may be an outfit of one or more pieces with or without its own costume coat or jacket (lined or unlined). This is not an outfit that would be worn to school, weekend, or casual, informal activities.

***Free Choice: A complete outfit comprised of garments that do not fit in the other classifications. Examples include: tennis wear, swim wear, athletic or sportswear, lounge wear, riding habits, historic, dance, theatrical, or international costumes, capes, and unlined coats.

***Suit or Coat: The suit consists of two pieces including a skirt or pants and its own lined jacket. It is not a dress with jacket as in "dress up wear". The coat is a separate lined coat. It will be judged separately as a coat with its own accessories.

***Separates: Consists of three garments that must be worn as a coordinated complete outfit. Each piece should be versatile enough to be worn with other garments.

***Formal Wear: This outfit may be one or more pieces suitable for any formal occasion, such as proms, weddings, and formal evening functions.

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